#23 Let players put nets into spawners

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Add the ability to change spawner types by right-clicking them with a safarinet.

This should be permission-based per mob, and by primitive mobs. Primitive Mobs are mobs without any equipment, effects, attributes etc.

Examples:

safarinet.changespawnertype.primitiv.zombie

would allow you to change a spawner type to a primitive spawn type. Putting in a non-primitive net would convert the mob to a primitive type.

safarinet.changespawnertype.nonprimitive.zombie

would allow you to put any zombie type in it.

Add the ability to change spawner types by right-clicking them with a safarinet. This should be permission-based per mob, and by primitive mobs. Primitive Mobs are mobs without any equipment, effects, attributes etc. Examples: `safarinet.changespawnertype.primitiv.zombie` would allow you to change a spawner type to a primitive spawn type. Putting in a non-primitive net would convert the mob to a primitive type. `safarinet.changespawnertype.nonprimitive.zombie` would allow you to put any zombie type in it.
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