#7 InventoryClickEvent is computationally heavy

開啟中
logocat5 年之前創建 · 0 條評論

Players sometime install some villager-trading MOD that automatically trades with villager.

However, they've found that DropEdit2's InventoryClickEvent is computationally heavy. I could use certain MOD that crashes servers with DropEdit2.

Is it possible to add some low burden detection on DropEdit2's GUI to prevent such problem? Like UI's name string comparison.

https://i.imgur.com/dKzqr1Z.png (Other plugins only spent around 50-70% tick usage)

Same problem on spigot. I use paper-spigot just for timings paste's graph display.

Thanks.

Players sometime install some villager-trading MOD that automatically trades with villager. However, they've found that DropEdit2's InventoryClickEvent is computationally heavy. I could use certain MOD that crashes servers with DropEdit2. Is it possible to add some low burden detection on DropEdit2's GUI to prevent such problem? Like UI's name string comparison. https://i.imgur.com/dKzqr1Z.png (Other plugins only spent around 50-70% tick usage) Same problem on spigot. I use paper-spigot just for timings paste's graph display. Thanks.
登入 才能加入這對話。
未選擇里程碑
未指派成員
1 參與者
正在加載...
取消
保存
尚未有任何內容