#69 GAME BREAKING incompatibility with unenchant plugin

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2 лет назад открыта iseitan · комментариев: 3
iseitan прокомментировал 2 лет назад
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iseitan прокомментировал 2 лет назад
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Using UnenchanterRedux players can /unenchant the capture egg and create a vanilla spawn egg wich they can use in spawners... theres no way to prevent that in both plugin

Using UnenchanterRedux players can /unenchant the capture egg and create a vanilla spawn egg wich they can use in spawners... theres no way to prevent that in both plugin
MasterCake прокомментировал 2 лет назад
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They have no Event that could be blocked. The enchantment will just be deleted, so no chance for SafariNet to "hook into".

Also, it seems like you can block certain enchantments. For Safarinet, block the LURE enchantment.

https://github.com/Latch93/UnenchanterRedux/blob/27ff3fa03c362063814214056ced7345261deac2/src/Latch/UnenchanterRedux/Controllers/UnenchantController.java#

I think the right way to solve this incompatibility is by adding a blacklist feature to UnenchanterRedux.

They have no Event that could be blocked. The enchantment will just be deleted, so no chance for SafariNet to "hook into". Also, it seems like you can block certain enchantments. For Safarinet, block the LURE enchantment. https://github.com/Latch93/UnenchanterRedux/blob/27ff3fa03c362063814214056ced7345261deac2/src/Latch/UnenchanterRedux/Controllers/UnenchantController.java# I think the right way to solve this incompatibility is by adding a blacklist feature to UnenchanterRedux.
iseitan прокомментировал 2 лет назад
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So blocking the unenchanting of Lure would fix my issue? :)

So blocking the unenchanting of Lure would fix my issue? :)
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