#69 GAME BREAKING incompatibility with unenchant plugin

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iseitan2 년 전을 오픈 · 3개의 코멘트
iseitan 코멘트됨, 2 년 전
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iseitan 코멘트됨, 2 년 전
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Using UnenchanterRedux players can /unenchant the capture egg and create a vanilla spawn egg wich they can use in spawners... theres no way to prevent that in both plugin

Using UnenchanterRedux players can /unenchant the capture egg and create a vanilla spawn egg wich they can use in spawners... theres no way to prevent that in both plugin
MasterCake 코멘트됨, 2 년 전
소유자

They have no Event that could be blocked. The enchantment will just be deleted, so no chance for SafariNet to "hook into".

Also, it seems like you can block certain enchantments. For Safarinet, block the LURE enchantment.

https://github.com/Latch93/UnenchanterRedux/blob/27ff3fa03c362063814214056ced7345261deac2/src/Latch/UnenchanterRedux/Controllers/UnenchantController.java#

I think the right way to solve this incompatibility is by adding a blacklist feature to UnenchanterRedux.

They have no Event that could be blocked. The enchantment will just be deleted, so no chance for SafariNet to "hook into". Also, it seems like you can block certain enchantments. For Safarinet, block the LURE enchantment. https://github.com/Latch93/UnenchanterRedux/blob/27ff3fa03c362063814214056ced7345261deac2/src/Latch/UnenchanterRedux/Controllers/UnenchantController.java# I think the right way to solve this incompatibility is by adding a blacklist feature to UnenchanterRedux.
iseitan 코멘트됨, 2 년 전
포스터

So blocking the unenchanting of Lure would fix my issue? :)

So blocking the unenchanting of Lure would fix my issue? :)
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