Afaik, vanilla has a drop table that represents an array of item configuration. Each item configuration has its item data, the probability of dropping this item and a random range. So for instance:
Item1:
bone
90%
1-4
Item2:
skull
10%
1
This config would drop one up to four bones for a chance of 90% and one additional item for a chance of 10%.
Afaik, vanilla has a drop table that represents an array of item configuration. Each item configuration has its item data, the probability of dropping this item and a random range. So for instance:
```yml
Item1:
bone
90%
1-4
Item2:
skull
10%
1
```
This config would drop one up to four bones for a chance of 90% and one additional item for a chance of 10%.
Afaik, vanilla has a drop table that represents an array of item configuration. Each item configuration has its item data, the probability of dropping this item and a random range. So for instance:
This config would drop one up to four bones for a chance of 90% and one additional item for a chance of 10%.