#15 Custom Drop Multiplying drops when used with a looting sword

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Plugin Name: DropEdit 2 - Advanced Drop Editor [1.8-1.14] Plugin Version: 1.1.18 Spigot Version: 1.14.1 Issue Description:

Just encountered an issue: When using a weapon (swords) with the Looting enchantment, it drops multiple items, even if the config is only set for a single item. I have tested this with all looting levels, 1 through 3, and each time it did it. For looting level 1, it drops 1 plus a stack of 1 item, looting level 2 drops 1 single item plus a stack of 2 items, and looting level 3 drops 1 single item plug a stack of 3 of the item. The drop only works properly when killed with a weapon that does NOT have a looting enchantment on it. In this instance, it drops the item normally.

Is there a way you could have Looting act like vanilla Minecraft and increase the chance to get the item, not increase the amount of items dropped? Just seems like a small bug when taking into account the looting affect.

Thank you for your time!

Plugin Name: DropEdit 2 - Advanced Drop Editor [1.8-1.14] Plugin Version: 1.1.18 Spigot Version: 1.14.1 Issue Description: Just encountered an issue: When using a weapon (swords) with the Looting enchantment, it drops multiple items, even if the config is only set for a single item. I have tested this with all looting levels, 1 through 3, and each time it did it. For looting level 1, it drops 1 plus a stack of 1 item, looting level 2 drops 1 single item plus a stack of 2 items, and looting level 3 drops 1 single item plug a stack of 3 of the item. The drop only works properly when killed with a weapon that does NOT have a looting enchantment on it. In this instance, it drops the item normally. Is there a way you could have Looting act like vanilla Minecraft and increase the chance to get the item, not increase the amount of items dropped? Just seems like a small bug when taking into account the looting affect. Thank you for your time!
MasterCake đã nhận xét 5 năm trước cách đây
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Thanks for reporting this bug. I'll work on a solution for this!

Thanks for reporting this bug. I'll work on a solution for this!
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