Cela supprimera la page "TierRequirements"
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This page is dedicated to V2.x.x+ requirements. For a starting guide(specially upgrading from 1.x.x) Click here
Disclaimer: This page is still a WIP
The following plugins/sections are supported:
advancements
permissions:
bcranks.setitem:
description: Set the gui Items
default: op
bcranks.update.notify:
description: be notified on updates
default: op
bcranks.add:
description: Add tier + rank to a players status
default: op
bcranks.convert:
description: Convert the settings.yml to tier.yml settings
default: false
bcranks.reload:
description: Reload the settings
default: op
Commands:
main: bcranks
Alias: bcr | bcrank
- add (player) (tier) (rank)
- open (custom/timed/tiers/(tier name)
- convert
- reload
- setitem (connect/timed/custom/placeholder)
Unlike the settings.yml which requires:
Requirements:
mcmmo:
- 'woodcutting'
- 'mining'
mcmmocombined: 30
Tiers have been made completely customizable per section/skill/rank you name it. Similar to the above example you dont need to "combine" the skill level and instead:
Requirements:
- 'mcmmo;woodcutting;30;Reached %s Woodcutting;Reach %s woodcutting. Now: %current%'
- 'mcmmo;mining;30;Reached %s Mining;Reach %s mining. Now: %current%'
As you can see, not much has changed but you can change the order and make mcmmo skills level unique. This goes for every section. Every page(i.e this) is still valid. The only difference(as per linked page)
Instead of using: 'points:20:Obtained %s points!:Required; %s points. Current; %current%'
You use:
'mcrpg;points:20:Obtained %s points!:Required; %s points. Current; %current%'
Cela supprimera la page "TierRequirements"
. Soyez-en sûr.