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@@ -25,3 +25,197 @@ The GUI is the most important module of DropEdit. It contains all configurations
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| Block Drops | Stone | Allows you modifying the item and experience drop of all blocks |
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| Fishing Drops | Fishing Rod | Allows you modifying the item and experience drop from fishing |
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+
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+## Mob Drops
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+
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+
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+The mob drop gui covers all entities found in vanilla minecraft. Using the arrow in the bottom left corner will turn the page.
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+
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+After selecting a mob, the option gui will appear.
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+
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+
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+## Block Drops
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+
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+
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+
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+Unlike the mob drop gui, you need to place a block you want to edit in the empty slot.
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+
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+After clicking on the green glass pane, the option gui will pop up.
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+
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+
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+*Remember — DropEdit2 supports data values for mc < 1.13, thus you need paying attention to the data values!*
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+
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+
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+
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+## Fishing Drops
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+
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+Similar to mob drops.
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+
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+## Option GUI
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+
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+
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+
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+Each drop type contains an option GUI that has several items for customizing drops:
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+| Option | Item in GUI | Mob Drops | Block Drops | Fishing Drops |
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+| -------- | -------- | -------- | -------- | -------- |
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+| Set drops | Written book | Yes | Yes | Yes |
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+| Edit mode | Redstone repeater | Yes | Yes | Yes |
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+| Flags | Paper | Yes | Yes | No |
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+| Vanilla drops | Redstone | Yes | Yes | Yes |
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+| Experience | Exp bottle | Yes | Yes | Yes |
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+
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+## Setting Drops
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+
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+Select a mob, block or fishing for editing drops.
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+
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+### Edit modes
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+
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+There are two different modes for setting the drop chances of an item drop. The classic mode for the lazy ones, and a precise mode that allows you to set very low dropping chances. This mode can be changed using the redstone repeater in any option GUI.
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+
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+#### Classic Mode (default)
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+
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+Using the classic mode, DropEdit2 would choose a random item depending on the presence of items in the 53 slots inventory. So each slot theoretically has a dropping chance of 1:53, so in order to create a 1:2 drop chance, for instance, you would need to fill a half of the inventory with an item.
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+
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+#### Precise Mode
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+
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+As stated above, the precise mode is very accurately. Thus you need to set a percentage for every item you put in. This can be done by right-clicking any item in the inventory, and typing the desired percentage in decimal using an anvil GUI.
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+
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+
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+*Your overall percentage should equal 100.0 for best results.*
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+
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+## Flags
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+
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+
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+
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+There are different toggleable flags for mob drops and block drops, which are explained below.
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+
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+### Mob Drop Flags
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+
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+You can disable or enable certain spawning flags when clicking on the "paper" item. An enabled flag means that the configured drops will drop when a mob dies when previously spawned by the respective spawn reason. To give an example: If you want to prevent players from farming rare item by standing next to a mob farm that spawns monsters by spawners, just disable the flag SPAWNER.
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+
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+### Block Drop Flags
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+
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+Analogous to the mob drops, block drops also support flags, but for other events. In this case, there are three events which are toggleable:
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+
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+
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+
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+| Flag Name | Description |
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+| -------- | -------- |
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+| GAMEMODE_SURVIVAL, GAMEMODE_CREATIVE | defines whether or not custom drops should drop when breaking a block in the given mode |
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+| DROP_ONLY_NATURAL | enabling this option will prevent players from obtaining configured drops twice after replacing a block. |
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+
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+
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+### Vanilla Drops
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+
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+It is possible to disable vanilla drops by clicking on the stick in the options menu, so the mob would not drop vanilla items but only custom items.
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+
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+### Experience Drops
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+
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+When clicking on the experience bottle, an anvil will open in which you can type in the desired exp amount. Setting the experience to -1 would cause the plugin to use the vanilla experience calculations.
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+
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+# Misc
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+## Multipliers
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+
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+All drops can be multiplied by a factor x using the permission node on the right site. The factor x should be greater than 1 and can vary from player to player or group to group.
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+
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+
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+```yml
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+permission: dropedit.multiplier.x
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+example: dropedit.multiplier.2
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+```
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+
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+## Localization
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+
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+Inside the config.yml, you can set your preffered language.
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+
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+You can also edit the language file en.yml, or just create a new one if your language is missing.
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+
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+config.yml:
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+
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+```yml
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+# available languages: EN, DE, RU
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+language: EN
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+
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+```
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+
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+en.yml:
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+```yml
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+GUI:
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+ name: Put items in!
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+ name2: Select option for %s!
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+ name3: Select mob!
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+ name4: Toggle flags for %s!
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+ name5: Select drops to configure
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+ name6: Put a block in!
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+ itemEditMobDrops:
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+ name: '&aEdit mob drops'
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+ itemEditBlockDrops:
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+ name: '&aEdit block drops'
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+ itemEditFishDrops:
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+ name: '&aEdit fish drops'
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+ itemBlockDropsPutIn:
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+ name: '&ePut a block in the empty slot!'
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+ itemBlockDropsContinue:
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+ name: '&aEdit this block'
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+ itemChangeExperience:
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+ name: '&aChange the dropping experience'
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+ lore:
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+ - setting it to -1 will use vanillas
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+ - experience calculation
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+ itemSetDrops:
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+ name: '&aSet custom drops'
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+ lore:
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+ - Click here to
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+ - customize custom drops!
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+ itemVanillaDrops:
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+ name: '&aToggle vanilla drops'
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+ lore:
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+ - 'Current: %s'
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+ - ''
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+ - 'ON: Adds vanilla drops to custom drops'
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+ - 'OFF: Only custom drops'
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+ - 'Default: ON'
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+ itemSpawnreason:
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+ name: '&aToggle flags'
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+ lore:
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+ - Click here to enable/disable
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+ - certain flags
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+ itemEditMob:
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+ name: '&c%s'
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+ lore:
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+ - Click to edit this mob!
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+ itemChangeMode:
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+ name: '&aChange editing mode'
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+ lore:
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+ - 'Current: %s'
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+ - ''
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+ - '&l&eclassic mode:'
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+ - easy to setup, less precise
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+ - '&l&eprecise mode:'
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+ - more precise (%), but less comfortable
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+ - 'Default: classic mode'
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+ itemPreciseModeInfo:
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+ name: '&cTotal chance:'
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+ lore:
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+ - '&a%s'
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+ - '&eThis value should be at 100.0'
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+ - '&eto get the best result!'
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+ - ''
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+ - '&cright click an item to change'
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+ - '&cits chance!'
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+messages:
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+ savedDrops: '&cSaved drops for %s'
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+ turnedOffVanillaDrops: '&cTurned off vanilla drops!'
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+ turnedOnVanillaDrops: '&cTurned on vanilla drops!'
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+ turnedOffSpawnerDrops: '&cTurned off custom drops for mobs from spawner!'
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+ turnedOnSpawnerDrops: '&cTurned on custom drops for mobs from spawner!'
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+ turnedOnPreciseMode: '&cTurned on precise mode!'
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+ turnedOffPreciseMode: '&cTurned off precise mode!'
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+ noPermission: '&cYou dont have permissions to use this command!'
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+ wrongItem: '&cPlease put a block in the empty slot!'
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+ guiNotReady: '&cGUI not ready, please wait...'
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+```
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