package xyz.spaceio.customoregen; public class GeneratorItem { /** * Name of the material */ private String name; /** * Damage value, only for mc < 1.13 */ private Byte damage = 0; /** * The chance in double. From 0 to 1. */ private double chance = 0d; public GeneratorItem(String name, byte damage, double chance){ this.name = name; this.damage = damage; this.chance = chance; } public String getName() { return name; } public void setName(String name) { this.name = name; } public Byte getDamage() { return damage; } public void setDamage(Byte damage) { this.damage = damage; } public double getChance() { return chance; } public void setChance(double chance) { this.chance = chance; } }